STEAM | Information and Communication Technology | Design and Technology
Key Learning Area
Technology Education
Objectives
NSS ICT
- provide students with a body of essential knowledge, concepts and applications of information, communication and computer systems;
- equip students with problem-solving and communication skills, and encourage them to think critically and creatively;
- develop students into competent, effective, discriminating, ethical and confident users of ICT, so as to support their lifelong learning; and
- provide students with opportunities to appreciate the impact of ICT on our knowledge-based society, so as to nurture in them positive values and attitudes towards this area
STEAM
- develop students’ awareness of modern technology and its impact on society;
- develop the computer and information literacy of students with an understanding of fundamental concepts of computers, software applications and information systems;
- nurture students’ ability to design with consideration of related design factors;
- develop students’ ability to solve problems logically and creatively, through hands-on and exploratory design and make activities;
- develop students’ competence to retrieve, process, present and communicate information and ideas using information technology tools whenever appropriate.
- provide students with opportunities to appreciate the contemporary development of ICT;
- cultivate the positive attitudes of students towards the ever changing society with widespread utilization of computers.
Department Members
Department Head
Mr. Hui Chun Kit (ICT)
Mr. Lui Kwong Ching Jimmy (STEAM)
Members
Mr. Hung Kwang Hse
Mr. Hui Fai Ho
Miss To Hiu Ching
Academic Activities
A group of 9 senior form students have had the opportunity to listen to presentations from Laureates of the Future Science Award. Through the encounter they have not only learnt about the scientific innovations from each scientist but also learnt about the values and attitudes that make a successful scientist.
A group of 11 students visited the Tech by the Harbour Exhibition by Jumpstarter. They learnt about the applications of technological innovations in various fields including personal health, environmental conservation, medical science, sports science, virtual reality and more. Everyone had a great time!
A group of students decided to kick start conversations among schoolmates on making use of technology to augment, modify, and redefine learning. In our Lunchtime eLearning Fair, student presenters showed us how they use their iPads for creating multimedia learning journals, capturing important moments in lessons, planning and scheduling to enhance productivity and time management, collaborative learning and resource sharing, and many other interesting learning strategies. They also stressed the importance of correct values and attitudes towards the use of technology. This had definitely been a fruitful lunch hour!
Our S.3 and S4 students joined the workshop “JA Innovation Camp” by Junior Achievement Hong Kong, in which they learnt about design thinking, coding, entrepreneurial mindset, problem solving and teamwork through a series of exercises, prototyping and presentation under the guidance of experienced business volunteers.
S2 Sze Yeung Ming and S3 Mok Ka Long recently participated in The Hong Kong Creative Maths & Science 4D Frame Competition, where they collaborated to construct a machine designed for firing projectiles.
S5 So Chun Yin, Lam Tsz Yin , Ho Cheuk Heng and Yip San King recently participated in the Hong Kong Student Science Competition, showcasing their innovative product, a rice mixing machine. Their creation revolutionizes traditional rice mixing techniques by integrating modern technology, promising more efficient and effective processes in the culinary world.
S6 Chik Tsz Hei finished the Junior Researcher Mentoring Programme 2024 at The Hong Kong Polytechnic University (PolyU), where he was engaged in a project focused on the development of a self-driving robot tailored for indoor environments.
Students using Spike Prime to build their robotics in Post-exam OLE days.
Outstanding Achievements
AI Farming Competition and Inno4Life Exhibition
Congratulations to our S.4 students who have won the Merit Prize in the AI farming competition “啓彥意比思環球可持續發展高科技大獎賽™️ ESG 人工智能垂直耕種比賽 2024 (香港)”! In the competition, they grew vegetables through upcycling a disposed machine by adding their own technological elements.
Their success has also earned them an invitation to showcase their work at the Inno4life Expo which took place in the HKCEC this weekend. This opportunity allowed them to connect with industry leaders and further refine their project. It had definitely been a meaningful learning experience!
Robotics Team ‘Electrolight’ got the Robot Performance Award Champion in First Lego League Hong Kong this year.
Robotics Team ‘Beyonders’ got the Winning Finalist Award in First Tech Challenge Hong Kong Tournament this year.
Our students participated in the Asia Pacific Open Championship – First Tech Challenge this summer in Sydney.